PUNKSVILLE
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Punksville release 5.4, The town comes alive: the crier Punk with the release's name on a gold sign, and the release's scene on a town screen over the lit street.

RELEASE 5.4

The town comes alive

Step in and walk your own Punk through a town that lives its own day, across three zones and a map, in the city and in the V3 village. Holders who sign in see each other on the street.

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IN THIS RELEASE

  1. Walk your own Punk

    STEP IN puts your V3 Punk on the street: walk with the arrow keys or a tap, and press up at a door to go in.

  2. See each other live

    Holders who sign in, with the same one-time signature the official boxes use, appear on everyone's street as their own Punks.

  3. Zones and the map

    The town grows past one street: Main Street, the Bridge and the Portal, each in both worlds, with a map of Punksville to walk between them.

  4. Two worlds

    CLOAK UP! takes you and your Punk across to the V3 village, and the city and the village each keep a crowd of their own.

  5. Residents with a life

    Each day's residents are the prize vault's Punks, living a day planned from the date, so every visitor sees the same resident in the same place.

  6. Emotes

    Pop one of the owner's V3 emotes over your Punk's head (GM, GN, WAGMI, LOL and more), and a resident nearby often answers.

  7. The Arcade counter

    The counter on /loot exchanges points for more of the owner's emotes at 600 or 2,000 points : 1, and 1 official box in 200 finds a box-only one.

  8. Street names and walk-as

    Pick a name shown over your Punk, and walk as one of your V3 Punks or a V1 or V2 CryptoPunk you hold.

  9. Jump

    Space, or JUMP on a phone, and your Punk crouches, springs, lands with a squash, and makes the street's first sounds.

  10. Stepping inside

    A door opens its page with a short transition: the door swings open, your Punk walks in, and the sign becomes the page's name.

  11. Residents make room

    For every live citizen on the street, a resident walks to the nearest door and goes in, and comes back out when they leave.

  12. Eight places on the street

    The Gallery, the Town Hall, the Tailor and Home join the street, and on a phone you swipe along it.

  13. Doors that name their place

    Collections opens its rooms, Citizens is the Town Hall, and each page says which place in the town it is.